

Most of the reported issues seem to be present in GTA San Andreas currently, although distorted models have also been spotted in Vice City and GTA 3. Those are just some of the issues that are happening consistently too, with some players even reporting cases of character models completely bugging out and body parts flailing around like they were made of rubber. Other reported issues include fingernails looking huge on hands, fingers being stretched out during cutscenes, characters going cross-eyed during cutscenes, and even some Grove Street residents turning into meme-worthy pyramid figures. Some key examples include CJ and the Grove Street gang bending and stretching when using bikes in GTA San Andreas, models having pieces of clothing removed from their original appearance, numbers being wrongly added to jerseys, and even characters looking completely different and smoothed over from how they were on the PS2. GTA Trilogy players have been sharing examples of the character models going wrong across social media.

Related: The Mystery Of The Ghost Cars Of GTA: San Andreas And The Strange Truth Behind Them Although that comparison was mostly in good spirit before the game's launch, players have discovered a plethora of issues with the remastered trilogy after playing it, including its incredibly weird character models. The style of the GTA Trilogy has been hit-or-miss since its initial reveal, with comparisons being made to Fortnite, action figures, and Mafia City ever since the initial reveal.

GTA players have started memeing the remastered GTA Trilogy after seeing its distorted character models.
